a bug had affected play using Quiet from Metal Gear ..."/> a bug had affected play using Quiet from Metal Gear ..."/>

PC, PS4 & PS3 MGS V Fans Need Not Worry About Quiet Bug Now

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Remember about a week ago, when Konami announced a bug had affected play using Quiet from Metal Gear Solid V: The Phantom Pain during Missions 29 and 42? That seems to no longer be an issue for those on PC, PS4 and PS3, as Konami has announced a recent patch has fixed these and other issues surrounding progression-blocking and other problems involving gameplay.

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It may not be noted in the patch notes, but during my current lengthy, not-rushed review playthrough of Metal Gear Solid V: The Phantom Pain, I’ve noticed that the new patch seems to make online connectivity a bit more stable. That might be confirmation bias, but I haven’t hung up on a menu or iDroid screen longer than a few seconds since the patch. Sometimes it would take about 15-30 seconds to get passed those screens. It’s still a problem that affects gameplay, making it harder to sneak around when you’re stuck in one location for extended periods of time.

The bug, which made bringing Quiet along with you on the aforementioned missions as a buddy, still exists in some form on PS3, Xbox 360 and Xbox One, which makes it difficult for those that like to bring badass sniper lady alongside them into the field for important operations. Hopefully, Konami patches up the problem shortly so that fans on all platforms can stealth, kill, tranq, infiltrate and FOB without worrying about their game or system crashing.

Better yet, hopefully this doesn’t affect the timeline for Metal Gear Online!


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