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Metal Gear Solid V: The Phantom Pain Coming Later On PC

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Even though crucial details were leaked yesterday, that didn’t stop IGN from sharing other sorts of information about Metal Gear Solid V: The Phantom Pain today. In addition to special Day 1 and Collector’s Edition packaged being detailed, Konami has revealed that the Steam PC release of the game will come only two weeks after the initial console release, on September 15th. Considering that Konami’s efforts within the realm of PC gaming is in infancy stages compared to the works of many other gaming companies, it’s a great, but telling sign about their new interest in the PC market.

The Day One Edition of Metal Gear Solid V: The Phantom Pain will come with a physical map and in-game bonuses, including special weapons, fatigues, a special cardboard box and a Metal Gear Online XP boost. Collectors Editions, however, will come with much more.

  • Half-scale replica of Snake’s Bionic Arm
  • Collectible SteelBook
  • Behind-the-Scenes documentary and Trailers Blu-Ray Disc
  • Exclusive Package
  • Physical map
  • Weapon and Shield Pack (Windurger S333 Comba Special Weapon, Adam-ska Special Weapon, Maschinen aktische Pistole 5 Weiss Special Weapon, Rasp Short-Barreled Shotgun Gold Special Weapon, and a Personal Ballistic Shield in Olive Drab, Silver, White, and Gold)
  • Cardboard Box (Rocky Terrain, All-Purpose Dryland, and Wetland)
  • Snake Costume (Fatigues in Black Ocelot, Gray Urban, Blue Urban, and All-Purpose Dryland)
  • “Venom Snake” Emblem
  • Metal Gear Online XP Boost
  • MGO Items (Metal Gear Rex Helmet, Golden AM MRS-4, and Golden WU S.PISTOL)

As it seems to be the case a lot these days, the Metal Gear Solid V: The Phantom Pain Collectors Edition and other physical offerings in Japan seem to be a bit more impressive. For example, the bionic arm isn’t half scale over there; it’s full scale! Plus, it contains special art from Yoji Shinkawa, depicting Punished Snake in black and white plus his bionic arm in a contrasting red. Finally, Japan will also see a specially-made Phantom Pain PS4 and controller skin release in the region, with the console in bionic arm red and controller silver, like Snake’s gun.

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Finally, and it may sound like a broken record coming from Kojima, but in the video interview he has with IGN he states that Metal Gear Solid V: The Phantom Pain will be the last Metal Gear entry. He feels that over the span of the story’s current timeline, starting from Metal Gear Solid 3: Snake Eater in 1964 all the way to Metal Gear Rising: Revengeance in 2018 (which is considered canon), constitutes a complete saga. “In that sense, this will be the final ‘Metal Gear Solid,'” Kojima explained. “Even if the ‘Metal Gear’ franchise continues, this is the last ‘Metal Gear.'”

As much as I want to believe that he has one more ace up his sleeve, I truly think that The Phantom Pain is Kojima’s last stop on this magical train of games that span almost 28 years. With him being attached to a high-profile “un-ruining” of the Silent Hill franchise with the Norman Reedus-led Silent Hills, his help is direly needed elsewhere. Were this truly to be the end of the proper Metal Gear series, I’m sure that Kojima will put his heart and soul into getting his swan song absolutely perfect.


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