The New Doom Game Finally Has A Release Date: May 13
Fans can expect untold levels of gore, destruction and combat in Doom this coming May.
If ripping off limbs, stomping on some heads and absolutely obliterating alien carcasses is your shindig, then Doom might be the game for you. Bethesda has released a trailer, highlighting various points of the game’s campaign. Very little information about the actual story was included, but we do have new pertinent information to dig into. Doom will be released on the PC, PS4 and Xbox One on Friday, May 13th.
As you can see above, Doom also received an official cover, with the protagonist looking an awful lot like Master Chief. The brutality of his actions, however, are as far removed from Bungie/343 Industries’ series as possible, especially when you consider grabbing the horn of a monster, ripping it off and stabbing it into the enemy’s face is just a tad out of character for Master Chief. Doom is as every bit as (quite literally) visceral as it has ever been, especially when it’s even the protagonist that can have their limbs ripped off, as well.
More from GameSided
- Get Gaming/Video Games News, in the New FanSided Android App
- GameSided Is Moving To The Newly Revamped App Trigger
- Uncharted 4 Delayed Til May
- Heroes of the Storm North America Spring Regional Recap
- No Man’s Sky Pre-orders Up Thursday…Or Not?
Only if you know for sure that Doom is your kind of game to play, the announcement also comes with the reveal of Collector’s Edition. Retailing at $119.99 (US), €129.99 (Europe), and £99.99 (UK), it comes with a 12-inch statue of the Revenant with an LED-lit base and a slow-turning internal turbine. The game will come in a metal case, and those who pre-order either this or the standard version of Doom will receive the Demon Multiplayer pack, containing a unique demon armor set with three skin variations, six metallic pain colors and three patterns of the id logo that can apply to weapons and armor. Finally, you will receive one set of six “Hack Modules,” giving a one-time edge in a multiplayer match.
I’m not quite sure how that will affect multiplayer gameplay in Doom, but hopefully it does not provide an unfair advantage in a substantial way. Additionally, as it is a pre-order bonus, here’s hoping that Doom’s online mutliplayer doesn’t include microtransactions of that nature. If it’s a throw-in for pre-orders, just how would they be earned in online play?