Who would think that Metal Gear Online, which includes microtransactions, would have been exploited so soon on PC?
We are less than 24 hours after the release of the Metal Gear Online PC beta, and due to some very serious exploits in the program the beta has already been temporarily taken offline. The news comes from Metal Gear Community Manager Robert Peeler on Steam, informing players that “Due to a possible exploit, we’ve removed access to the Beta temporarily while a hotfix is being prepared. Once the issue is addressed we’ll provide access to the Beta once again.”
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While the extent of the exploit has not been confirmed, reports from players across social media, forums and image boards imply it has to do with a Mother Base coin exploit. For those who didn’t play Metal Gear Solid V: The Phantom Pain, MB Coins are purchasable with real money or slowly earned as daily rewards/Forward Operating Base quests, and can have a tangible effect on both single and multiplayer play.
Within the first 12 hours of Metal Gear Online, the number of wall-hacking players, people stealing microtransaction currency from the system, having your Metal Gear Online profile stored in your computer’s local files and a weak implementation of an anti-cheat system has taken the beta (again, not full release) offline, with developers working on a hotfix to solve the main problem that affects Konami’s main interest; duping MB Coins.
Considering that the Konami LA studio was working on Metal Gear Online for consoles, and has since shut down, it shouldn’t be too much of a surprise that Konami proper is floundering in terms of making a proper online PC multiplayer game that involves microtransactions. Here’s hoping that any rollbacks won’t affect legitimate MB Coin purchasers who have been affected by the exploit, and that if so, Konami does the proper thing.