Despite their best efforts, Moon Studios won’t be able to make their Definitive Edition of Ori and the Blind Forest by year’s end.
One of the most miraculous stories about the development of Ori and the Blind Forest is that it was created by a crew of talented artists, engineers and creators remotely, throughout the world. It was a collaborative effort that came from people doing their part from cities around the world, truly emphasizing the independent nature of the Microsoft Studios-published title. Should that remain the case, it is perfectly understandable why the Definitive Edition of Ori and the Blind Forest has been delayed until Spring 2016.
The news comes from the game’s Twitter account, which highlights, “New areas, new abilities, more story, more features” will become available with the Definitive Edition when it arrives next year. No reason was provided for the delay, nor did they provide a narrower release window.
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Despite being an excellent, difficult action platformer that throws back to the good ol’ days when Metroidvania games were prevalent, there is still some work to be done to make Ori and the Blind Forest perfect. Specifically, the ability to escape past a point of no return in order to collect everything and get 100% is crucial. Being locked into end-game content is a huge bummer in a game where traveling between map hubs and retreading old grounds in new ways is essential to the core gameplay. An expanded story, additional gameplay mechanics and a growing world with new artistry sure is alluring.
Hopefully, the Definitive Edition of Ori and the Blind Forest will also be coming to Xbox 360 owners, who are still waiting for their promised platform release.