Usually, when you get a video game delay, it comes about a month or so before its release date, just as the development team becomes aware of the scope of whatever issues are plaguing their current build of the game. That’s why today’s announcement that Deus Ex: Mankind Divided will be delayed until August 23, 2016 is such an odd one: the game has a release date set 279 days from now!
The website is having problems loading at press time, so here is the most important part of the statement made by Eidos-Montreal Head of Studio David Anfossi:
"As you may have already seen by reading and watching the many previews for Deus Ex: Mankind Divided, our aim is for it to be a worthy successor to Human Revolution, and to improve upon the game in every way possible. I know that expectations are extremely high, and we not only want to meet those expectations, but exceed them.We’re confident and proud of the game so far. However, as we are now playing through the game in full we can see that it will require more time in post-production for tuning, iterations, and refinement to meet our high standards. In order to achieve this, we need to move the release of the game to August 23rd, 2016."
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The fact that Square Enix is okay with Eidos-Montreal taking the time to get Deus Ex: Mankind Divided working as intended is a strong showing of faith, but also puts into question just how the game would release if they weren’t so forgiving. This delay adds 182 extra days of development; almost a literal half year has been allotted. With notes about post-production causing the delay, just how deep of a gameplay experience are Eidos going for, here? What exactly will this extra time afford? Will there be additional content coming to the game?
We’ll have to find out as we approach the new release date for Deus Ex: Mankind Divided, which is coming to PC, PS4 and Xbox One.