Uncharted 4 Finishes Nathan Drake’s Story Next March

facebooktwitterreddit

It’s a shame that we couldn’t play it this year, but with today’s announcement from the PlayStation Blog, it sounds like Uncharted 4: A Thief’s End needs all the development time it can get. The final chapter in the Nathan Drake treasure-seeking saga will meet its end on March 18, 2016, Sony announces. Furthermore, Sony has revealed a couple of limited edition collections for retail, in addition to special bonuses for PlayStation Store customers.

The Uncharted 4: A Thief’s End Special Edition, which costs $79.99 USD and $99.99 CAD, provides a physical copy of the game, a special Steelbook case designed by Alexander Iaccarino, a 48-page hardcover art book by both Dark Horse and Naughty Dog, a sticker sheet for both Naughty Dog and Pirate Sigil, plus Naughty Dog Points (in-game currency) for multiplayer content unlocks. It can be seen above.

Uncharted 4’s Libertalia Collector’s Edition retails at $119.99 USD, and includes everything above plus the following: a 12″ Nathan Drake statue by Gentle Giant, 3 bonus multiplayer outfits for Drake’s Fortune, Heist Drake and Desert Drake, 2 custom weapon skins (Golden, Desert), a Henry Avery Sigil ball cap and Madagascar Sidekick outfits, the latter two both for in-game use.

Finally, the Uncharted 4 Digital Deluxe Edition (same price as the Special Edition) provides a digital copy of the game, instant unlock of two multiplayer customization options and a triple pack of one story add-on and two multiplayer packs. Those who previously pre-ordered Uncharted 4 digitally can add the digital deluxe bonuses for $20 more, and the Triple Pack can be purchased separately.

More from News

It is with that confirmation of the triple pack, combined with the “Naughty Dog Points,” that have me cautious in my optimism for Uncharted 4. The series had previously ducked away from monetization schemes, in addition to revealing expansion content so far in advance. This isn’t like The Witcher 3, which announced expansions that would last for hours in the double digits for an open world game. This is an action movie within a game setting, due out for release 6 and a half months from now. Unless multiplayer will get the same level of treatment as the single player does, it seems weird to include virtual currency.


More from GameSided

Looking to write about video games? Join us at GameSided! Contact me to apply or if you have any inquiries/tips: daniel.george@fansided.com.