Deus Ex: Mankind Divided Augments A February 2016 Release


2016 looks to be a big year for Square Enix follow-up titles. After confirmation of a 2016 release date for Final Fantasy XV, Square Enix has now confirmed the release date for Deus Ex: Mankind Divided. According to the new pre-order trailer above, the game will launch for PC, PS4 and Xbox One on February 23, 2016.

As great as it would be to celebrate a set date for players to return to the brilliant Cyberpunk world Eidos Montreal has set up with Deus Ex: Human Revolution, this pre-order trailer is some of the most egregious stuff I’ve seen added to pre-order culture. Customers who pre-order Deus Ex: Mankind Divided can tailor their bonuses to their liking within each tier, with Tier One offering one of three DLC costume packs for free. Tier 2 comes with a digital art book and OST sampler as bonus options, Tier 3 provides an exclusive in-game mission, Tier 4 provides either a digital novella or comic book and Tier 5 unlocks the game 4 days earlier than launch.

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Here’s the biggest problem facing the development of Deus Ex: Mankind Divided: these tiers are only unlocked once a certain number of pre-orders are sold worldwide. That means if only one person in the world pre-ordered the game (an unlikely case), they would likely be stuck at just the Tier 1 stage. It effectively incentivizes people to pressure others to buy a game so that they, themselves, can benefit from the results. We don’t even know what the exact pre-orders numbers are to be met, because Square Enix obviously won’t share that information if they plan to unlock all the pre-order content regardless of the total.

To me, it’s a really underhanded move by Square Enix, one that preys on the fear, uncertainty and doubt of its players. It’s a predatory practice that, potentially, artificially locks out content that they could easily include without this call to action. Pre-ordering a game makes no sense on any console platform, where you never know until reviews and news stories at launch come out to reveal the quality of its build. At that point, you can’t even get your money back if the game is of poor quality to your standards. It really only makes sense on digital distributors that provide refund options, like Steam.

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