Resident Evil 2 Remake Is Real, Sky Isn’t Falling


Believe in your dreams and everything will turn out alright. That’s the motto of the day, personally, as a long-clamored-for project in a Resident Evil 2 Remake has been officially confirmed by Capcom. The announcement comes in a video from producer Yoshiaki Hirabayashi (who also produced the Resident Evil HD Remaster of the Gamecube’s remake of the original Resident Evil).

Wearing a shirt exclaiming, “We Do It!”, our previously-mysterious “H” is happy to relay that it was from the passion of the fans that convinced the approval of a Resident Evil 2 Remake from higher ups at Capcom. “Thanks to your incredible passion and support, the project has finally been approved for development!

“You’ve been telling us for years that you want Resident Evil 2 to be remade, and we haven’t been able to make it happen…until now! We at R&D Division 1 will do our best to take on your feedback and deliver the gameplay experience you’ve been waiting for. Just as I’ve been reaching out to you about the project via Facebook in the last few days, we will try to deliver news and messages about this project to you, the fans, directly.”

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Hopefully, Hirabayashi knows what voices to listen to when hearing feedback for the Resident Evil 2 Remake. As someone who loved the dual campaigns of Claire Redfield and Leon Kennedy, tight corridors and tank controls, I sincerely wish that a remake doesn’t go down the route of Resident Evil 4. Granted, that’s an excellent game in its own right, but not the kind of style you would want to slap into the inner workings of Raccoon City. Adding more gameplay content and expanding what we’ve seen for additional campaigns might be the best route to explore.

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