Metal Gear Solid V: The Phantom Pain Gets Last Preview Hurrah
One of the bigger highlights for gamescom 2015 attendees is the fact that they can try out Metal Gear Solid V: The Phantom Pain in early August, just under a month before the game launches on both consoles and the PC. For the rest of us, we’ll just have to rely on press materials sent out by Konami, including a 30-minute preview of what life is truly like on Mother Base. We also get to see one last action-based trailer, most certainly crafted by marketing at Konami, as opposed to game director Hideo Kojima. That’s alright, as he got some last digs in during the gameplay preview.
In our Metal Gear Solid V: The Phantom Pain demonstration, we get to see the ins and outs of life crafting your home away from home. Even more notable than the fact that you can build up your base in real time is that a new logo has been added to go alongside Diamond Dogs. A menacing-looking spider has been emblazoned with the letters PT, a proud tribute to the fallen games of the past little while. It’s great to see Kojima’s hard-earned surprise of a playable teaser lives on in the heart of another game’s preview. Mother Base colors, design and logos are customizable to the player.
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Back to the preview, in Metal Gear Solid V: The Phantom Pain, each specific wing of Mother Base operates under different purposes. The R&D platform is the home for Huey, as he works hard to innovate with brilliant forms of advanced technology. The Combat Unit platform houses soldiers Fultoned in back to base, where soldiers can be sent on missions throughout the world. They can even replace Snake in combat, should a mission make use of their bonus skills. Finally, the Support Platform works day in and day out on improving means of supporting Snake on missions with supply drops and in-mission combat support. Other wings of Mother Base are kept secret for now.
The smallest details of everyday life that you would never think about including in a game are sprinkled throughout the series, and Metal Gear Solid V doesn’t disappoint. Taking showers between missions will not only clear off any blood and grime, but will stave off negative character attributes. Furthermore, to get around gigantic Mother Base setups, Snake can take advantage of the Diamond Dogs delivery system by hiding in a box and getting sent quickly to far-off areas of the map. I’m sure we’ll see more of that kind of stuff once the game is fully released.
Finally, our preview ends with one of the cooler new features coming to Metal Gear Solid V: The Phantom Pain; Forward Operating Bases. These act as the completely optional online multiplayer aspect of the game, where offenders sneak onto players’ bases in order to steal recruits, technology, weapons and more. It’s up to defenders to protect their turf, providing rewards for both sides. Bolstering defenses for the defender and bringing traps for the offender looks to be flavor to an amazingly cat-and-mouse action mode, although not forcing it on players makes it a great design choice.
Metal Gear Solid V: The Phantom Pain will be released on PC, PS4, Xbox One, PS3 and Xbox 360 on September 1st.
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