Batman: Arkham Knight Season Pass: $20 Less Than A Game

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In an industry with ever-growing AAA budgets, making back your money on the release of video games has always been a tightrope act for the high-profile franchises. Batman’s adventure through the Arkham series has had its ups and downs, garnering both financial and critical praise for its triumphs and scorn for its low points. The bonus DLC for past entries have been quite pleasant, but for Batman: Arkham Knight to charge $39.99 for an upcoming season pass’ worth of content, it better be quite remarkable.

As announced by publisher Warner Bros., the Batman: Arkham Knight Season Pass will provide six months’ worth of DLC following the June release of the vanilla game. “New story missions, additional super-villains invading Gotham City, legendary Batmobile skins, advanced challenge maps, alternative character skins, and new drivable race tracks” will be released over the remaining days of 2015. You can also purchase the Premium Edition at the cost of $99.99 MSRP upfront, before any of the meaty gameplay content is revealed.

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Considering the fact that Batman: Arkham Knight won’t come with a multiplayer mode, charging just $20 less than the actual game itself for bonus gameplay seems like a bold move at a high price. Depending on how long these story and challenge missions take to complete, their post-launch release could very well be justified. However, considering The Witcher 3 (another Warner Bros.-published title) will be coming out with 2 extensions packs with more than 30 hours’ worth of content that spans into 2016 (and at a vastly cheaper price at $24.99), it will be a hard task for the developers to create content that justifies a price point somebody else set for them.

Batman: Arkham Knight will launch on June 23rd for PC, PS4 and Xbox One. That is, if it isn’t delayed once more.

h/t IGN


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