I can’t help but be a sucker for infographics. Even if they gather data in odd ways, the presentation in a sleek, easily viewable manner always gets to me. That’s why I was intrigued to hear about Evolve’s Week 1 game stats from the Evolve blog, detailing the breakdown of gameplay in the asynchronous multiplayer shooter’s early going.
An aggressive microtransaction system in a full priced game haven’t stopped the gaming community at large from playing Evolve, as just short of 6 million games were played after the first week of being on store shelves. Even more remarkable is that amount of time people have watched the game on Twitch. The total minutes watched equates to nearly 2.23 million hours of viewed livestreamed Evolve content, which is fairly remarkable when you think about it.
The most important fact coming out of the Evolve infographic, to me, is the balance between monsters and hunters winning games.
That’s right, the current split for wins skews ever so slightly towards monsters, at just under 52%. When creating a game for a fairly new type of game genre, especially one that pits an uneven amount of players against one another, balance is the most important facet of game development. Otherwise, due to unfairness, people will get turned off to your game. Fortunately for 2K Games and Turtle Rock Studios, that doesn’t seem to be a problem just yet.
You can check out more information about Evolve over on their website. Evolve is out now on PC, PS4 and Xbox One.
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