New Microsoft Contract For Game Composers Now In Effect

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It may not be perfect, but it’s infinitely better than what’s been plaguing the American Federation of Musicians who want to work in video gaming ever since their previous contract went into effect during December 2012. Variety has reported that Microsoft has entered into a new agreement with the AFM, effective immediately and will run through to December 2016. The President of the AFM also reveals his hope that the deal will be a template to use with other gaming publishers within the industry.

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This deal comes off the heels of Grammy-nominated composer Austin Wintory (Banner Saga, recently-announced Abzureleasing a video, describing the problems facing those within his industry due to the previous contract essentially barring any new game compositions to be made since the contract was ratified by AFM executives. Austin also went into the problems he faced from within his own union, as he reportedly is facing expulsion and up to a $50,000 fine.

As E3 2014 continues to hit its stride, it’s great to see a once-prime aspect of gaming in orchestral scoring begin to start filtering through Microsoft gaming projects going forward. It also serves to provide the creators with money for use outside of just within the game, which may prove to create more complications for content creators on Youtube and Twitch after the continued use of Content-ID.

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