Hideo Kojima Teases Metal Gear Solid V: The Phantom Pain Gameplay
If there was any doubt whether Hideo Kojima’s heart was in the Metal Gear Solid series anymore, that would be erased today. As part of a pre-E3 livestream, Hideo Kojima and his Joy Division-shirted self released new gameplay footage of Metal Gear Solid V: The Phantom Pain, albeit in a very truncated amount of time.
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While the scene is bereft of any dialogue, we do get visual confirmation that sneaking around in cardboard boxes makes its return to the series, allowing Punished Snake to traverse the desert map quite stealthily. As well, we continue to see just how impressive the Fox Engine can be when rendering the environment and weather with a realistic day-and-night cycle.
Some felt like Metal Gear Solid V: Ground Zeroes should not have been sold at its asking price for providing such a short gameplay experience, however Kojima reminds viewers of the livestream that The Phantom Pain will be hundreds of times bigger than what the demo-esque precursor provided. It further backs up that same notion he made previously, in shaping the notion that the game will be a truly open-world stealth action game.
We’ll have to see for ourselves when Metal Gear Solid V: The Phantom Pain eventually is released on the PS4, Xbox One, PS3 and Xbox 360. For now, we have 90 seconds of footage and the wait until E3 before we see much more of the game in action.
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