Sakurai Unlikely To Make Another Super Smash Bros Title

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As explained in an interview in this month’s Game Informer (noted by CVG), game director Masahiro Sakurai is not likely going to continue working on the Super Smash Bros series. That is, if the series even continues beyond the Wii U and 3DS versions.

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“I can’t positively declare there won’t be [another Smash Bros. game],” Sakurai relayed to Game Informer. “With both Melee and Brawl, I made those games with the thought that there wouldn’t be any more sequels. Thus, I really can’t deny the chance for another. However, as for myself, I don’t think there will be.”

In the interview, he goes on to mention that the series could see someone else take the helm, but shares concerns that someone else won’t nearly be able to manage to include the same amount of value in a new Super Smash Bros title as what’s included with the Wii U version. The way I would read such concerns as the following; whichever replacement Nintendo would find for Sakurai would not include as much content at launch in order to perpetuate ongoing DLC, similar to most other game development going on right now.

If this is really it for Sakurai’s involvement in Super Smash Bros, then he truly would have gone out on a high note. Super Smash Bros for Wii U is easily a game of the year candidate, serving as an excellent standard that couch co-op and multiplayer titles should strive to provide players with. It won’t play as fast as competitive Melee will, but with hundreds of music tracks, dozens of stages and over 50 fighters in a full price game, a future title would require a lot to surpass its outstanding quality.


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