Hatred Gameplay May Be The Edgiest Thing You’ll See Today


Warning: The below gameplay trailer for Hatred has disturbing, violent content. Viewer discretion is advised.


As long as violence exists in video games (hint: it’ll be around as long as the medium exists), there will be people wondering where to draw the line. Some say that violence in video games leads to violent tendencies in real life, others say that’s completely unfounded by statistical data. All I know is that the gameplay trailer for Indie game Hatred seems to be pure gruesome isometric gun violence against innocent civilians and police, and seemingly marketed without context other than pure insanity and, well, hatred.

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The trailer for Hatred opens up with the following diatribe from our unnamed “protagonist” monster:

"My name is not important. What is important is what I’m going to do. I just f—ing hate this world. And the human worms feasting on its carcass. My whole life is just cold, bitter hatred. And I always wanted to die violently. This is the time of vengeance and no life is worth saving. And I will put in the grave as many as I can. It’s time for me to kill. And it’s time for me to die. My genocide crusade begins here.”"

What proceeds to happens next is just an onslaught of gunfire, close-range shotgun headshots, brutal stabbings and general gory violence, all aimed at civilians and policemen. That’s it! Imagine the “No Russian” level from Call of Duty: Modern Warfare 2, except you aren’t killing civilians to maintain a cover for the US military. Also, it’s over 7 free-roam levels throughout New York City, according to the game’s website.

While the website claims that in the game you will “fight against law enforcement and take a journey into the antagonist’s hateful mind,” the trailer does nothing to insist much beyond you playing as a mentally-deranged domestic terrorist. The close-up pans show the Unreal Engine 4 graphics showcase blood flying from the decapitated heads and stabbed bodies that lie in the players’ wake. The trailer is designed completely to create controversy over its unforgiving violence for controversy’s sake. There’s no subtlety here; Destructive Creations is making Hatred to give players the experience of what it’s like to be a mass murderer with no other intentions but to die in a blaze of “glory.”

What separates what I’ve seen from Hatred in the likes of games like the Grand Theft Auto series is depth. In GTA, you can kill civilians and cops, but are optional parts of a much deeper worlds that looks at organized crime with a satirical and gruesome skew. In Grand Theft Auto, you live in a fully-realized world, with nuance in the lives of both the mundane and the exciting told through amicably-written stories. You can race cars, play tennis, go on the internet, go on dates, play pool; you can do a great deal besides the main story missions. It’s what separates its take on violence from Hatred’s stated objective of “spread(ing) Armageddon upon society.”

Hatred is due out on PC for Q2 2015.

h/t NeoGAF

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