E3 2014: Miyamoto Announces Star Fox, Showcases Wii U Gamepad


Mr. Shigeru Miyamoto has been looking to create new game experiences with the Wii U GamePad to leverage Wii U as a system connected to your television. In Nintendo’s Treehouse Live event at E3, Miyamoto explained and showcased some of the ways Nintendo is looking to build upon using the Wii U GamePad.

First, the Wii U GamePad quick start was added in a recent update and this allows for expedient start up recent gameplay from the Wii U Gamepad menu screen. Also, they have created new implementation with current games like Pikmin to have more gameplay on the Wii U GamePad.

With Project Giant Robot, the Wii U GamePad controls the upper torso of the giant robot. The player rides inside the giant robots head. You use left and right control sticks to control arms. The Wii U Gamepad provides a first person view from the cockpit you can see through, while the TV displays the wider battlefield on the big screen.

The L & R buttons allow you to walk forward and back and you lean with the Wii U GamePad to add more power to your punches. Rules of the game are rather simple: Knock the other character over and you win. Project Giant Robot also has a robot designer feature that allows you to custom build your robots various parts. Working through various combinations you can create the right design to benefit your play style. There is more to the game, but this is the current build of it as it is being shown on the show floor.

Project Guard is a game wherein you control a variety of cameras to protect your base. You use the Wii U GamePad to control each camera and to shoot those who are trying to sneak into your base. The game seems to work like a horde mode in which you guard the base from waves. Each difficulty mode adds more enemies to those you must attack. After each match the Wii U GamePad will provide a bit of a summary of how people get into you should you lose or provide a recap of how well you did.

Star Fox Wii U also received an announcement as Mr. Miyamoto disclosed they are looking to launch the game next year, but, unfortunately, they will not be showing it on the show floor for everyone to see.

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