Assassin's Creed Unity Delayed Until November 11th

Can’t wait to get your hands on Assassin’s Creed Unity’s 4-player co-op? Well, unfortunately the wait just got a bit longer as November 2014 is quickly becoming as equally packed with big titles as October.

Ubisoft via their blog has announced a slight delay of Assassin’s Creed Unity until November 11th, which pushes the title back about two weeks from their original intended release date.

It’s the little things. A tiny gesture that Arno makes as he’s racing across the Parisian rooftops. A barely noticeable reaction from a solitary NPC in a crowd 3,000 deep. The subtle swaying motion of an opulent chandelier in a lavish ballroom. It’s these little things, multiplied by the thousands, that a development team focuses on during the final push to ship a game. And with a massive open-world title like Assassin’s Creed Unity, all those little things add up fast. Toss in the fact that Unity has been built from the ground up as a new-gen Assassin’s Creed – and that final straight-line sprint to the finish suddenly feels like an obstacle course laden with curves, hurdles and pitfalls.
Still, the race is almost over. Assassin’s Creed Unity will release in the US on November 11 and in EMEA territories on November 13, 2014.

This means that Assassin’s Creed Unity will release the same day as Assassin’s Creed Rogue, which should be interesting to see if that impacts sales of either title even if they are exclusive to one generation of consoles.

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Tags: Assasin's Creed Unity News Ubisoft Video Games

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