Sony, during their gamescom 2014 Press Conference, has revealed the newest project from Housemarque, called Alienation. It looks to be a two-stick isometric shooter, with bullets flying around like it’s Contra in 2014.
However, Alienation looked a bit more tactical than your traditional “run backwards while shooting at hordes of enemies are chasing you” type of two-stick shooter. There is an apparent focus on ally support, as multiple players are seen taking out zerg-like creatures in a factory by combining shield technology as defensive support. However, you can go solo and take on foes big and small, with “big bads” taking the form of giant mechanized robots with a huge arsenal of laser and other types of weaponry.
The biggest difference I see here that Alienation may use to its advantage is the terrain. The top-down third-person shooter genre can benefit from using a wide array of lively-colored scenery, as well as interesting ways to manipulate the setting as a means of defense. Knowing that the developers created Resogun, perhaps we will see the limits of the PS4 voxel animation get pushed to the edge!
Alienation will be coming exclusively to the PS4 when it is released. We’ll be here covering the events and news coming out of gamescom 2014 all week, so stick with us at GameSided!
Want to get the latest gaming news on your phone or tablet? Download the official Fansided App on the App Store or Google Play Market today to stay up-to-date on the latest news and rumors from GameSided without even being at a computer. You can also sign up for our newsletter below to get daily updates send straight to your e-mail. And don’t forget to connect with us on Twitter @Gamesideddotcom.
Looking to write about video games? Join us at GameSided! Contact me to apply or if you have any inquiries/tips: [email protected].