Bioshock On Vita Would’ve Been Turn-Based Strategy, Set In Pre-Fall Rapture

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Back in 2011, Ken Levine teased us with the potential of Bioshock running on Sony’s PlayStation Vita. The idea of fighting Big Daddies on the go at the time seemed pretty damn cool assuming it could actually be pulled off.

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Well it’s three years later and Bioshock on Vita has never come to fruition. In a recent stream of tweets, Levine opened up quite a bit about what went down and his vision for the game, which is probably quite different from what people imagined when they thought of a Bioshock game on Vita.

"“[Publisher] 2K and Sony couldn’t put a deal together when I last checked. They seemed way more optimistic about this back in 2011.”“Wish I could do it myself,” he continued, “but lawyers and all that. I still love my Vita.”"

When asked what the game would’ve been like, Levine responded: “Final Fantasy Tactics style thing set in pre-fall Rapture.”

I’m sure Bioshock fans would’ve been all for a game set in pre-fall Rapture. A game like Final Fantasy Tactics though? I think that would’ve really annoyed some fans looking to replicate their experience of Bioshock on the go. I personally would’ve been pretty excited about it, but I’m also a huge sucker for turn-based strategy RPGs, especially on portable systems.

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