Even though he gained about 50 pounds, Rob c..."/>
Even though he gained about 50 pounds, Rob c..."/>

Morning DLC: Video Game News & Rumors 2/1/2016


"Even though he gained about 50 pounds, Rob credits his “Warcraft” obsession to gaining enough self-confidence to leave the house."

Robert Kazinsky: “World Of Warcraft” Saved My Life – CONAN on TBS

Outside of TV shows like Extras or Episodes, not many people truly get the idea of what it’s like to be famous. Eastenders is an incredibly popular show in Britain, in the vein of a better version of Days of our Lives, so getting dogged in public would have been constant for Kazinsky. Just like for many, the double-edged embrace of World of Warcraft can bring out a certain confidence in anonymous respect, and it’s great to hear that it all worked out in the end. Results may vary, but they do for most things.

"Speaking to shareholders in EA’s Q3 2016 earnings call, Jorgensen was asked how important it was to reduce “less profitable or non-profitable titles” in the company’s portfolio. He went on to explain that the company was investing in some action-based games, which is when he revealed the release window news.“We are down to less than 15 major SKUs,” said Jorgensen. “And that feels like a good size of the business and we are obviously announcing that we are investing in some action-based SKUs by bringing people like Jade Raymond and Amy Hennig into our organization to help build those. And those are obviously a few years out in our SKU plan.”"


My understanding is that “few years out” is in conjunction to EA’s fiscal years plan, meaning a release by March 2018. Right now EA just passed their Q3 2016, fitting that time juncture. Video game development has pushed projects to immeasurable lengths in terms of budget, space and content, and an open world Star Wars game would certainly take some time to get ready for public consumption. Hopefully, we see something at E3 later this year.

Street Fighter V Games Mode Trailer

Some of the bonus content, like Survival Mode, is strictly for a casual audience. It’s what helps aid multiplayer play that makes the Street Fighter V base package viable at launch. Training Mode utilizing the touchpad on the PS4 DualShock to reset standing AI placements around the map is a neat touch, letting players practice arena-specific moves on their whim. Waiting for online matches while training or playing through story mode makes it so the player isn’t waiting idly by, completely bored. That replay system, especially with the displayed stats of your online rivals, aids to fuel real-life tape practicing. Whatever helps shift players from casual to intermediate is appreciated.