PSX kicked off this afternoon with a lovely new gameplay trailer for Uncharted 4: A Thief’s End. In it. Nathan Drake reunites surprisingly with his presumed-dead brother, Sam, and the two reminisce on old times and catch up on what’s happened since. If you didn’t know any better, you wouldn’t be able to tell it was a gameplay trailer, since the majority of it is just the two characters talking and setting the stage for the upcoming game. But partway through their conversation, three dialogue options appear on the screen, revealing that conversation branches will be available in Uncharted 4.
The three options shown don’t seem particularly consequential–they just represent responses to a question that let you choose which story to tell Sam. But given the way other games have handled dialogue choices, there’s no way these branches will be inconsequential. Whether this represents some system of befriending some characters and offending others, or if it will affect the plot in some meaningful way, dialogue options like this in Uncharted 4 will certainly affect the way you choose to play. Hopefully they do this right, making the choices meaningful in a way that we haven’t seen a million times before.
Check out the trailer:
Uncharted 4 will be released on March 18, 2016. The multiplayer beta is currently in progress and lasts until December 13th.