Divinity: Original Sin Launch Pushed Back To June 30


Video game delays are always depressing, and there have been quite a few as of late. Larian Studios has one to add to the pile for Divinity: Original Sin (its third, in case you’ve been keeping track), but we should be able to survive it since its launch is only being pushed back 10 days from July 20 to July 30.

Larian is planning on using the extra time to add a little extra shine to its co-op, turn-based fantasy RPG. Along with general bug fixes and polish, the developers want to add voiceovers for characters who don’t currently have them. So the extra week and a half sounds like it’ll be time well spent.

Anyone who already has a copy of the game via Steam Early Access can continue to play all the way up to the new launch date.  And Larian issued an apology to everyone waiting, which is always nice — especially for a title that was funded through Kickstarter. Assuming this is the final delay, Divinity: Original Sin will be ready to rock on PC at the end of the month.


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