With the explosion of FPS games last generation, the multiplayer experiences in video games elevated themselves to another level.
Franchises likeCall of DutyandBattlefieldexploded into video game stardom. These franchises have indirectly put the pressure on games likeBatman: Arkham Originsand theUnchartedseries to incorporate multiplayer. Both have their strengths and both have their faults, but there is no denying the audience multiplayer attracts.
One thing that franchises such as theArkhamseries andUnchartedseries have been critically acclaimed for are their single-player stories.
Games in theCall of Dutyfranchise originally had spectacular story modes but have lately been subpar at best.
There are also certain games that feature multiplayer-only experiences such asMAGandTitanfall. With studios making this decision, they can deliver a more focused experience and put all of their eggs into one basket.
Fans of theArkhamgames were relieved to hear that the fourth (and final for Rocksteady) installment in the series,Arkham Knight, would not feature multiplayer like its predecessor did. Warner Bros. Montreal’s decision to include multiplayer in the prequel was met with criticism as some people felt it detracted from theArkhamroots.
I find multiplayer experiences to be too repetitive, and the effect wears off on me pretty quickly.
With a story mode, I’m often engaged with it and find myself emotionally invested in the building tension.
Which do you prefer — single-player or multiplayer video games?
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