Martin O’Donnell, Halo and Destiny Composer, Fired By Bungie

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In a surprising move (especially to the man involved, apparently), the board of directors at Bungie has decided to fire composer Martin O’Donnell. Reported by Polygon, his body of work includes composing music for the Halo series, the upcoming sci-fi MMORPG Destiny and a great lesser-known third-person action game, Oni.

Bungie has made a statement on their website:

"For more than a decade, Marty O’Donnell filled our worlds with unforgettable sounds and soundtracks, and left an indelible mark on our fans. Today, as friends, we say goodbye. We know that wherever his journey takes him, he will always have a bright and hopeful future. We wish him luck in all his future endeavors."

There could be a hundred reasons why Bungie let Martin O’Donnell go. Everything happens for a reason, so I’m not willing to buy the notion that he was let go in a decision by a board of fellow humans without cause. Either way, it is always unfortunate when great talents leave companies before they wish to.

Never being the most ardent fan of the Halo series, the one great aspect of those titles was the strong, dynamic soundtrack. The powerful instrumentation of each piece helped provide each Halo title with a thrilling sense of adventure in the mythical lands unknown. Hopefully, Martin O’Donnell can land on his feet and hit the ground running somewhere else, and soon.

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