Xbox One Reputation System Detailed


Microsoft has revealed details on how the new reputation system on the Xbox One will work. The system will be based on player behavior, and will help other players determine whether or not you are a good player to play with online.

Reputations on Xbox One will be broken down into three categories: “Green = Good Player”, “Yellow = Needs Work” and “Red = Avoid Me.” Players will be able to see your reputation right on your Gamercard.

“By looking at someone’s Gamercard you’re able to quickly see their reputation,” Micheal Dunn, Program Manager on Xbox Live, said. “The more hours you play fairly online without being reported as abusive by other players, the better your reputation will be. The algorithm looks to identify players that are repeatedly disruptive across the community on Xbox Live. The vast majority of players do not regularly receive feedback from other players and, thus, will stay at the “Good Player” reputation level.”

A breakdown of the different reputation levels can be found below:

  • “Good Players” – The majority of gamers will fall into this level. As we’ve said before, we have plans to introduce rewards for good behavior and look forward to sharing more in the future!
  • Warnings for “Needs Work” – Beginning this month, some players will start receiving reputation warnings as their reputations drop due to feedback from the community. The purpose of these communications is to remind players about their effect on the community and encourage them to have more positive interactions. These warnings are based on community feedback collected since Xbox One launched.
  • Penalties for “Avoid Me” – If players do not heed warnings and continue to have a negative impact on other players and the Xbox Live community, they will begin to experience penalties. For example, people with an “Avoid Me” rating will have reduced matchmaking pairings and may be unable to use certain privileges such as Twitch broadcasting.