Call of Duty: Ghosts Copied A Scene From Modern Warfare 2


A lot of the criticism that the Call of Duty series receives is that they don’t do enough to innovate or change up each game, especially in a year-to-year series. While the UI for Call of Duty: Modern Warfare 2 and 3 looked very similar, the functions and features of online gameplay has gone through some noticeable changes over the years. However, yesterday a Youtuber named


released a video showing Call of Duty: Ghosts ripping off the ending for Call of Duty: Modern Warfare 2


, using different model assets.

Ever since Call of Duty 4: Modern Warfare, the single player campaign has taken a back seat to online multiplayer, but this is ridiculous and lazy. They are single-handedly perpetuating the idea that each game in the series is the same, even heading into the newest generation of consoles. What’s worse is that this insults the intelligence of the fans playing these games by thinking they can get away with lazy game development and that nobody will notice, or even care.

There are plenty of entertainment mediums that reuse assets and motifs, but Activision’s Call of Duty workers are AAA developers who create a game that generates billions of dollars every other year, just like Treyarch for their additions to the series. There’s no monetary excuse for not being able to create a new scene, especially when you consider the fact that by re-using the ending of Modern Warfare 2, they are diminishing the impact it had within the storyline of Call of Duty’s Modern Warfare series.

Yes, a lot of fans play games like Call of Duty: Ghosts and Modern Warfare 2 without even touching the campaign, but to those who still cherish a story-driven single player experience, the team at Infinity Ward aren’t putting in the full effort to satisfy their needs.


PSA: Gamesided is looking for writers to join the staff as the next generation of gaming approaches. Our writers have to ability to express their passion for gaming to hundreds of thousands of people world-wide audience. They also get chances to review the latest games before they are released to the public. If interested in becoming part of the Gamesided staff, contact Daniel George at!

Also, don’t forget to connect with us on Twitter @Gamesideddotcom.