Square Enix is going ham with their announcements this week, for better or for worse. First it wasDragon Quest 1-8 coming to smartphones in Japan, then it wasthe reveal of Square Enix Collective. NowKotakuhas come into knowledge from Square director and producer Takashi Tokita himself that a Final Fantasy VI remake will be making its way into iOS and Android devices this winter.
"The battle systems have been altered for the other [mobile remakes] for Final Fantasy and VI will be the same. For instance grinding was an issue and people had to spend a lot of time leveling up. Now on the mobile devices the battle systems have been adjusted so you don’t have to fight as much and can enjoy the game for what it is."
He even mentioned that the graphics will be changed to reflect the mobile version of Final Fantasy V.
If you’re wondering why I placed the image above in this news post, this is what the recent mobile remake of Final Fantasy V looks like:
Considering that the original Super Famicom (SNES) sprite for Bartzlooked like this, I have to wonder why there isn’t a real Final Fantasy VI remake made on either the Nintendo 3DS or the PS Vita. The added buttons available on those platforms would allow for a truer gameplay than pressing on a touch screen.
The last thing that the Final Fantasy VI remake needs is a revamp to the battle system. I may be a bit biased seeing as it ismy favorite Final Fantasy game, but there definitely wasn’t an issue with grinding. It may be a lot easier to get through the game if you spent an extra hour fighting monsters or trying to steal rare items from them in battle, but it wasn’t necessary. Now there is the notion that the cast’s intricate abilities (like Blitz, Capture, Mime and Blue Magic) might be altered in any form is a little worrying.
For the Final Fantasy VI remake, the world may no longer be Square. It will be rectangular on iOS and Android this winter. Seeing that the Square Enix team, “would like to one day be able to work withVII,” on a mobile version of that game if the FFVI version turns out successful, it will certain feel like the World of Ruin, at least for some.
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