Despite the massive buzz surrounding Titanfall from last year’s E3 being that it was bringing something new to the first person shooter genre, a lot of standard features are becoming increasingly absent. First it was that the game was limited to 6 v 6 battles (even if it isn’t necessarily bad to do so), then it was that the game had no split screen multiplayer. Then they had to delay the Xbox 360 release back to March 25th, giving the March 11th release date only to Xbox One and PC. Now it appears as though you will not be able to shoot through walls, according to a developer on the game’s forums.
No shooting through walls for this title. It’d take a fair bit of design work to do otherwise, especially with the power of the Titan weapons. From a realistic standpoint you would expect them to be the most effective at penetrating walls, but that would just make life suck for Pilots.
Besides, there are other ways to root out campers.
No wall-shooting “For this title” in the Titanfall IP. Of course, when you develop a game that has this much traction a sequel or five is always in the back of your mind, but this does indicate that the crew at Respawn Entertainment have put a lot of consideration into this aspect of the game. Due to the fact that everyone gets a Titan at some point during the battle, one must wonder just how exactly pilots will factor their gameplay when in buildings, and whether or not on-foot combat will be forced inside due to a lack of environment destructibility like this.
Titanfall will look to drop on March 11th for Xbox One and PC, with a Xbox 360 release on March 25th. A beta has been announced, but details have not been revealed, as of yet.
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