Morning DLC: Video Games News And Rumors 11/27/13

facebooktwitterreddit

"The Shenmue 3 trademark application to a European body is the latest hoax in a line of fake submissions, likely from the same person, CVG understands.On Tuesday, an application for the Shenmue 3 trademark was filed to the Office of Harmonization for the Internal Market (OHIM), though tellingly it was not submitted to any other trademark office, and has yet to be examined.Last week, a trademark for Fallout 4 was submitted to the OHIM but it was eventually examined by officials and discarded. In October, a bogus Half-Life 3 application appeared online but was also discarded after being examined."

ComputerAndVideoGames

"Forza Motorsport 5 developer Turn 10 has said that it has the ability to alter its in-game economy for the Xbox One exclusive following criticism that its economy is designed to encourage microtransactions.Unlike previous games in the series, Forza Motorsport 5 does not offer players free cars as a reward for levelling up, with the only way to expand your garage coming from accruing in-game credits or buying car tokens with real money. Shacknews asked Turn 10 creative director Dan Greenawalt about what players who weren’t looking to invest additional funds could expect from the game.The expectation is that different cars are more expensive and that makes them more rare. Because of the classification system, there is no ‘top’ to the production classes,” he said."

GameSpot

"Though Respawn Entertainment’s Titanfall will be an online experience – the kind where you have to have an internet connection and experience multiplayer – community manager Abbie Heppe believes there’s still enough room for traditional single-player shooters.Speaking to XB1, Heppe explains that Respawn’s goal was always to go for an online-only multiplayer shooter. “The plan was always online for us, so it was an easy answer for us when people say ‘well how do you feel about that’ – well we were always an online-only multiplayer game anyway. It doesn’t have the same impact on us as necessarily would have on somebody else.Heppe also believes that always-online play shouldn’t be made compulsory for players. “We have the easy bullet dodge. ‘we’re an online only game’. But I do think there is room for the a single player experience, and for stuff that isn’t necessarily online. I think you’re going to see more of [multiplayer]."

GamingBolt