In a disappointing moment for the launches of both the Xbox One and the PlayStation 4, Watch Dogs has been delayed until Spring of 2014, according to the Ubisoft Blog.
Our ambition from the start with Watch Dogs has been to deliver something that embodies what we wanted to see in the next-generation of gaming. It is with this in mind that we’ve made the tough decision to delay the release until spring 2014.
We know a lot of you are probably wondering: Why now? We struggled with whether we would delay the game. But from the beginning, we have adopted the attitude that we will not compromise on quality. As we got closer to release, as all the pieces of the puzzle were falling into place in our last push before completion, it became clear to us that we needed to take the extra time to polish and fine tune each detail so we can deliver a truly memorable and exceptional experience.
Even though it is very unfortunate for the team at Ubisoft Montreal and publishing at Ubisoft to have to delay their game, if it means that we will see a fully-fleshed out world in Spring without any of the content being rushed or added later as DLC, then it is okay in my books. The scope of this open-world game with seamless single/multiplayer is a difficult idea to approach.
This is bad news for both Sony and Microsoft, as they both had Watch Dogs pinned as a launch day title for their upcoming console launches of the PlayStation 4 and the Xbox One. With Watch Dogs delayed, there could be a noticeable reaction by consumers who were sold on picking up a next-gen console, including cancelled pre-orders or decisions of not picking up a new console this winter.
Watch Dogs will no longer launch on November 15th for the PlayStation 4 launch, nor on November 22nd for the Xbox One launch. It will now be released in Spring of 2014, with an exact date unknown at this time.