A new report by Digital Foundry shows that PS4 actually reserves 3.5GB of memory for its operating system–more than what Xbox One takes up. Only 4.5GB of memory is guaranteed for games. So, PS4 offers less RAM than Xbox One does, even if the speed is much faster. An additional 1GB of “flexible memory” can be “reclaimed” from the OS, if its available–a process that “isn’t trivial,” according to the report.
However, as Digital Foundry points out, PS4 was originally designed to support 4GB of RAM, with 512MB reserved for the console’s operating system. The surprise announcement of 8GB of RAM at E3 means that Sony is clearly using much of that added memory to support system features, not necessarily games. PS3′s limited OS memory was blamed for the lack of crucial features, like cross-game chat.
NetherRealm intends to continue releasing new playable characters as “Injustice: Gods Among Us” DLC.
“Mortal Kombat” co-creator and NetherRealm creative director Ed Boon told fans on Twiiter that the upcoming Martian Manhunter DLC won’t be the last, before teasing the potential introduction of Riddler and Zatanna.
An online article that claims to have confirmed the release date for “Half-Life 3,” and directly quotes a developer working at Valve, has been described as a fake by the Washington studio.
A spokesperson for Valve, having reviewed the matter, has told CVG the article is “bogus”.
The report was disregarded by the vast majority of news outlets, but the rumour had spread across public forums and social networks.
Valve has not issued any details of its next “Half-Life” project. In the five and a half years since the release of “Half-Life 2 Episode 2,” the company has only indirectly commented on the project.