When it was first announced that Resident Evil would receive an HD upgrade for the PC, PS4, Xbox One, PS3 and Xbox 360, I had wondered if it was truly in need of a remastering. I mean, its pre-rendered backgrounds and art style still seem to hold up today. That notion was completely destroyed when I saw Capcom release comparison shots between the in-progress Resident Evil HD version and the 2002 Gamecube edition, as viewed through the Nintendo Wii and component cables.
When it comes to the in-development Resident Evil, the shots were scaled down from their 1080p sharpness to match the size of the Wii resolution output in order for the comparison to be a bit fairer, but it’s clear just how clear and bright the objects and background setting is. There seems to be a bit of a cloudiness or dullness surrounding the 2002 edition, while the advances in lighting design give the HD versions a lot more shadow play than previously allowed.
Just check out some of the Resident Evil changes below.
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