Well that is certainly interesting. Take-Two Interactive has announced via press release that they will be publishing an FPS MOBA called Battleborn. Scheduled for release on PC, PS4 and Xbox One, it will be developed by Gearbox Software, who will create a game, “Set in the distant future of an imaginative science-fantasy universe where players experience both a narrative-driven co-operative campaign, as well as competitive multiplayer matches.”
Furthermore, Take-Two also released an announcement video that shows some of the cel-shaded stylings that we’ve come to know and appreciate out of Gearbox, even if the video showed faux gameplay that some designers are a bit sick of.
Right now, not much is known about Battleborn outside of Game Informer’s cover story, which describes the style as a “fast-paced first-person gameplay with the strategic team-based elements of games like League of Legends and Dota 2.” The game will be released before the fiscal 2016 year, ending in March 31, 2016.
While what Take-Two is doing here is quite noble, I have to wonder if we’re not already at (or approaching the) peak of MOBA market saturation. Similar to how Star Wars: The Old Republic tanked as subscription MMO before going free-to-play and then seeing Elder Scrolls Online come out way too late as interest in MMO’s were in decline, Battleborn looks to meet those same pie-in-the-sky aspirations. Who knows; we very well could see the big new thing in the MOBA sphere, but how many times have we seen MMO’s try to be the WoW-killer? League of Legends is already notably more popular than Dota 2; are Blizzard and Take-Two’s offerings likely to even touch their success?
Battleborn will be released on the PC, PS4 and Xbox One before March 31, 2016.
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