According to Eurogamer, Amazing Spider-Man 2: The Video Game has been delayed and possibly canceled after EB Games Australia had canceled all pre-orders for the title and all references the the Xbox One version of the game had been removed from the game’s official website.
Activision also sent this troubling statement to UK-based MCV:
“We want to inform you that we are revising our release plans for ASM2 on Xbox One,” a spokesperson for the publisher stated. “When and whether ASM2 is released on Xbox One is TBD.”
The Amazing Spider-Man 2 is still on track to release on time for every other platform.
I’m sure some will say this is no big deal, who cares about some crappy movie tie-in? But big budget multi-platform licensed games are the kind of no-brainer releases that shouldn’t come across any problems on one particular platform. Hell, for games like The Amazing Spider-Man 2, where sales can be very dependent on coming out around the same time period as the film it’s tied to, most companies have a history of shoving whatever rushed buggy product they have out the door regardless of issues. I’ve played licensed games that are barely functional upon release, so whatever issues Beenox ran into (and they’ve been developing mostly well-received Spider-Man games for quite awhile now) must have been disastrous and obviously seem to only apply to developing the title for the Xbox One.
Let’s hope this is not indicative of developers having general issues getting multi-platform games to perform on the Xbox One in general. Yeah there’s been some differences in fidelity on games like Assassin’s Creed
and so on but certainly nothing massively different as far as gameplay performance goes to my knowledge.
What do you think GameSided readers? Does the delay of a big multi-platform title like The Amazing Spider-Man 2? Let us know your thoughts in the comments!