In two months from today, those interested in the nefarious world of offensive hacking and video games will combine their two loves when Watch Dogs is finally released. In the present, Ubisoft has released a new trailer highlighting the fictionalized Chicago setting and painting a picture as to how the gameplay will work.
While I am still excited to see this game come out, there were reservations in how the team at Ubisoft handled the development of Watch Dogs. The graphics are of a clear downgrade from what we at initial reveal at E3 2012, but this video (at times) has shown that the difference isn’t as stark as once thought.
The biggest takeaway is the difference in lighting. While it is great to see Chicago’s citizens complete with their own interesting backstories that can be dove into under player discretion, there are inconsistencies in the shadows of characters. In one shot, you can see the dusk provide Aiden a shadow while he’s walking down the street. In another clip where he’s in a shootout with alleged bounty hunters, they seemingly disappear. The visual fidelity is strong enough to jump into the discussion of the most beautiful games among the PS4 and Xbox One libraries, but the lighting might hold them back from being top tier.
Other than the shaky camera work, there’s not much else to complain about. Watch Dogs looks to create a living, breathing city. The upgraded hardware of 8th generation consoles looks to help Ubisoft create as realistic a representation of Chicago as possible, and having as many unique NPC’s with their own AI in one area as they can will help them achieve that goal. With over 3000 character kits, a day and night cycle, over 75 different vehicles and 100+ hacks at Aiden Pierce’s disposal, Ubisoft looks to maintain the lead in open world games so early into the new generation of consoles.
Watch Dogs will be released on May 27th for PC, PS4, Xbox One, PS3 and Xbox 360. The Wii U version will be released later in the year. Check out the new trailer below.
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