While the Super Nintendo Entertainment System brought gamers some great movie-based video games, they were not tied to the release of any of the movies. Rarely do these games do the movie justice, which is why EA CEO Andrew Wilson has re-confirmed that movie tie-ins will not serve as the model for their offerings of future Star Wars games.
Andrew Wilson, to CNN Money:
What Warner Bros. did with Batman was take the core roots of that IP and manifest that inside the walls of Gotham City and delivered an interactive experience that had real ties to what you would see in the films and what you had read in the comics, while having its own life because it could provide such deep and more immersive storylines. When we look at the Star Wars properties that’s how we’re looking at it. We’re not trying to build a game that replicates the storyline of any particular film.
This is great news. While the Arkham series has arguably run its course over the years (despite Batman: Arkham Knight coming out later this year), the concept of working with the IP to create unique stories outside of established movie canon gives writers and developers the freedom to take risks. It is in those risks that we see great games, like the Star Wars flight simulation games, Rogue Squadron series, Dark Forces, Bioware’s Knights of the Old Republic and more.
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