Tom Clancy’s The Division Developers Showcase Snowdrop Engine At GDC 2014

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The developers at Ubisoft Massive (and now, Ubisoft Reflections) have been working long and hard since the E3 2013 reveal of Tom Clancy’s The Division. The game looks to utilize the Snowdrop Engine, and while we have already had the opportunity to take a glimpse at what the engine can do at this past VGX awards, Ubisoft has just released a new video today at GDC 2014.

These conferences for game developers in mind focus rarely on the gameplay aspect, but more on the technological and design advances in the medium, and this video is no exception. Instead of providing viewers with 4 minutes of new gameplay, we saw developers talk about node scripting, asset adaptability, production, lighting, visuals and other technical aspects.

The Division looks great in the Snowdrop Engine, however Ubisoft has a bit of a reputation for showcasing dazzling visuals that underperform closer to launch. Watch Dogs is no exception to this, but with The Division planned for released on the PC, PS4 and Xbox One only (no last-gen systems), one would hope it would be easier to managing gaming resources for these hardware devices.

Tom Clancy’s The Division is planned for release Q4 2014. Check out the engine discussion video below.

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