It was a busy week for Ready at Dawn’s upcoming PS4 exclusive The Order: 1886.
On Thursday, the official Sony Blog bestowed upon the faithful a Developer’s Diary from Ru Weerasuriya, the CEO of Ready at Dawn and the game’s director.
Weerasuriya gives us a lesson in history and shows us how his team changed it around a little bit to fit the theme of Arthurian Knights battling half-breed monsters in Industrial Revolution London.
He also dives a little bit into what it feels like to develop a game solely for the PS4. He is quick to point out that, while the chance to create games for powerful new hardware is exciting, it is important to prioritize the actual content of the game and the player’s experiences.
Forget the Wiimote, forget the tablets, forget the PS Motion controller and forget Kinect. All of those do what they do (some better than others) but none of them do it the way PriorVR does it. Full body, video game motion tracking… for the win.
As advertised on Road to VR, Paul Yost, the CEO of YEI Technology, walks gamers through a quick two and a half minute promotional video of a full-body motion tracking rig called PrioVR. It looks like something out of a Batman or Matrix film, but it’s very real… or as far as the video seems to show us.
The concept is pretty neat, as it combines a lot of motion-based control mechanics into a single product for full-body awareness. This could open up some amazing possibilities for the future of motion-based gaming.
A handful of official video game adaptations and spinoffs have been released to tie-into the film universe throughout the years and it looks like gamers will have another mutant adventure to dive into this summer. Unlike many of the previous tie-ins, this one will be exclusively for mobile gamers.
Uncanny X-Men: Days of Future Past is a mobile game being developed by Glitchsoft. The creators of the upcoming 2D side-scrolling mobile game are also responsible for He-Man: The Most Powerful Game in the Universe and Destructopus.