It looks like Resolutiongate is set to continue. Rumours have started circulating that the Xbox One version of Ubisoft’s plundering pirate simulator “Assassin’s Creed IV: Black Flag” runs at a sub-1080p resolution as well, while its PlayStation 4 counterpart runs in full HD glory.
That’s according to Marcus Beer, otherwise know as the “Annoyed Gamer”who affirms that the Xbox One version of “Assassin’s Creed’s” return to form on the Xbox One “fuzzier” and “strained” compared to the PS4 versions which is “sharper”, “crisper”, and has “better draw distances”.
Funnily enough, when I spoke to “Assassin’s Creed IV’s” game director, Ashraf Ismail off camera about which system to get the game for, he quite diplomatically said that he’ll be playing it on a PlayStation 4.
A “small number” of lucky customers have received their Xbox One two weeks ahead of launch after US retailer Target accidentally shipped a batch of consoles to pre-order customers.
Target admitted its error to Kotaku, stating that, “Due to a systems error, Target shipped a small number of video game consoles prior to the street date. The vast majority of video game preorders are slated to arrive on the street date.”
Up to 150 Xbox One consoles are rumoured to have been dispatched to customers.
The error was purportedly due to Target failing to put a street date on the Standard Edition Xbox One, leading to one distribution centre accidentally shipping a batch of consoles.
“Call of Duty: Ghosts” has sold three times as many copies on the unreleased PS4 as it has on Nintendo’s Wii U.
The stats were taken from the weekly UK video game chart, with “CoD: Ghosts” shooting straight to the top ahead of “Battlefield 4″ and “Assassin’s Creed 4,” which fell to second and third respectively.
“Call of Duty: Ghosts” has received the worst reviews of the series since “Call of Duty 4: Modern Warfare” reinvigorated the franchise back in 2007. Crave Online’s Kyle Ames called it “cohesive and action-packed” but said that the series was “in serious need of renovation.”
Pending court approval, 38 Studios online liquidation auction originally scheduled in September for Nov. 14-15, has been postponed until next month, executive vice president of auction organizer Heritage Global Partners, Nick Jimenez told GameSpot.
The auction will include 38 Studios and Big Huge Games properties, such as assets for “Kingdoms of Amalur: Reckoning” and unreleased massively multiplayer online role-playing game named Project Copernicus, along with IP rights to Big Huge Games franchises and more. In June of last year, Rhode Island officials valued 38 Studios’ assets in the “tens of millions” of dollars.