Sony has spoken out about early designs for the DualShock 4, revealing it considered adopting the Xbox 360 controller’s stick placement.
In an interview with GamesBeat, Sony head of product planning Toshimasa Aoki spoke out about what the company was attempting to achieve with such a move and why, ultimately, it was abandoned.
“For the analog sticks, we did test having the analog sticks on top, since the Xbox has the left side on top [above the D-pad],” he said. “Especially from the shooter teams — we got feedback that that’s what they wanted. They knew that consumers liked the 360 for shooters.”
Crytek has launched free-to-play FPS “Warface” in North America and Europe.
The online game is now playable in PC browsers through Crytek’s gaming-centric social hub GFACE.
Powered by CryEngine 3, Crytek says “Warface” offers “a constantly updated” universe featuring class-based player versus player action and multiplayer co-op missions.
It’s localised in English, French, German and Turkish, with other languages to follow.
Despite the great response the game has received from both consumers and in previews, Respawn Entertainment is under a lot of pressure to ensure that “Titanfall” is perfect. Producer Drew McCoy recently spoke about the same to MMGN, stating that, “We think about it all the time. I think the next generation makes it a little bit harder. It’s been eight years since the last generation started, so people are just clamouring for new hardware. New experiences.”
McCoy also feels that there’s been a dearth of new ideas in the past few years, which gamers are catching on to.