Basketball fans around the world will now be able to block dunks with the newly refined blocking system implemented in NBA 2K14, as announced by the game’s official twitter account.
There aren’t really any details yet on how exactly everything will work, as 2K continues to build hype around the next instalment of their basketball simulation, but one can assume that it will revolve around timing and player attributes. Often, players will get stuck in predetermined animations, which lead to key defensive stops or a new highlight on ESPN. Having a system in place that will take away from the animation variable is a nice option.
However, this isn’t to say that it’ll be any easier stopping LeBron James on the fast break or avoiding becoming the next Brandon Knight courtesy of Lob City.
Writers Note: I would love to see a “Rule of Verticality” feature included in a future instalment. Rarely do fans witness a blocked dunk, and only the elite few actually are capable of it. Most players attempt to go straight up and straight down when protecting the rim, and that would be nice to see in the 2K series.
With the upcoming NBA season just around the corner, expect more details on the blocking system and other features to be announced soon. Meanwhile, 2K granted fans behind the scenes access of Steve Kerr recording over 40 hours of commentary audio.
NBA 2K14 will get a Xbox 360, Playstation 3 and PC release on October 1 in North America and October 4 in Europe. A next-gen release is expected somewhere later this year as well.